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AI Insights · Timothy · July 2022

Top 5 School Games on iOS in the US: Q2 2022 Performance

Discover the performance of the top 5 school games on iOS in the US for Q2 2022, including download, revenue, and active user trends.

Top 5 School Games on iOS in the US: Q2 2022 Performance

In Q2 2022, the top five school games on iOS in the United States showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.

Become a Queen by SUPERSONIC STUDIOS LTD saw a significant increase in weekly downloads starting in mid-May, peaking at around 133K in the week of May 16. This was followed by a gradual decline, ending the quarter with approximately 68K downloads in the last week of June. The game's active users mirrored this trend, starting with just 190 users at the end of March and surging to a peak of around 288K by the end of May, before stabilizing around 274K towards the end of June.

Teacher Simulator from Kwalee Ltd experienced a notable fluctuation in weekly downloads, starting at about 61K at the end of March and peaking at 66K in the last week of May. However, the downloads dropped to approximately 20K by the end of June. Revenue-wise, the game saw a decline from nearly $880 in late March to no revenue by the end of June. Active users also saw a downward trend, starting at around 95K and ending the quarter at roughly 42K.

High School Simulator 2018, developed by tomoya sugikami, maintained a relatively stable download rate throughout the quarter, with weekly downloads ranging between 9K and 26K. Active user numbers remained consistent, starting at around 34K at the end of March and ending at approximately 44K by the end of June.

Papers Grade Please! by Lion Studios showed steady weekly downloads, ranging from about 11K to 23K throughout the quarter. The game’s revenue remained fairly consistent, with weekly earnings fluctuating between $120 and $300. Active users started at around 36K at the end of March, peaking at approximately 40K in early June, and then declining to about 27K by the end of June.

Queen Bee! from Rollic Games had a more volatile performance, with weekly downloads starting at approximately 21K in late March and dipping to around 5.8K by the end of June. Active users followed a similar pattern, starting at around 56K and dropping to about 22K over the same period.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022